The Text Controller is a game-changing feature for anyone looking to enhance their Arduino projects with Bluetooth communication. With the Text Controller, you can send and receive data wirelessly, making your project more interactive. It even allows you to send custom text, making it possible to display messages on an LCD screen or respond dynamically to commands. In this guide, we’ll walk you through creating your very own Controller using Arduino, enabling seamless wireless communication.

Table of Contents
How to Download the BlueBot Controller App
To get started, download the BlueBot Controller App from the official source:
Make sure you have a Bluetooth-enabled smartphone to pair with your project.
What is a Text Controller?
The Text Controller enables Bluetooth-based communication between your Arduino and a smartphone, tablet, or PC. With this setup, you can send custom text messages, receive responses, and even control external devices or display data on an LCD screen. Whether you’re building a smart device, experimenting with wireless control, or creating an interactive project, the Text Controller opens up endless possibilities.
Why Use a Text Controller?
Using a Text Controller in your Arduino project brings many advantages:
- Custom Messaging: Send and receive custom text messages wirelessly.
- Dynamic Responses: Program specific responses to user commands.
- LCD Integration: Display received text on an LCD screen.
- Ease of Use: Communicate with your Arduino from any Bluetooth-enabled device.
The Text Controller simplifies data communication and makes your project more versatile.
Components Needed
To build a Text Controller, you’ll need the following components:
- Arduino Board (e.g., Uno, Nano, or Mega)
- Bluetooth Module (e.g., HC-05 or HC-06)
- LCD Screen (optional, for displaying text)
- Resistors (for current limiting)
- Jumper Wires
- Breadboard (optional)
- Power Supply (for the Arduino and external devices)
These components are affordable and readily available, making the Text Controller a beginner-friendly project.
How the Text Controller Works
The Text Controller works by establishing a Bluetooth connection between the Arduino and your Bluetooth-enabled device. The Bluetooth module (e.g., HC-05) receives text commands and sends them to the Arduino. The Arduino processes these commands, responds dynamically, and performs programmed actions. For example, it can send predefined responses, control connected devices, or display the received text on an LCD.
Setting Up the Bluetooth Module
To set up the Text Controller, connect your Bluetooth module to the Arduino. Below are the wiring instructions for the HC-05 module:
- VCC: Connect to the 5V pin on the Arduino.
- GND: Connect to the ground pin.
- TX: Connect to the RX pin (pin 2 in this project).
- RX: Connect to the TX pin (pin 3 in this project).
With this setup, the Arduino communicates with the Bluetooth module using the SoftwareSerial
library.
Arduino Code
Here’s the complete Arduino code for your Text Controller:
#include <SoftwareSerial.h>
// Define the Bluetooth serial port
SoftwareSerial BTSerial(2, 3); // RX, TX pins for Bluetooth
void setup() {
// Start the built-in serial communication for debugging
Serial.begin(9600);
// Start Bluetooth communication
BTSerial.begin(9600);
// Debugging message
Serial.println("Bluetooth communication started...");
Serial.println("Waiting for messages...");
}
void loop() {
// Check if there is any data received from the phone (Bluetooth)
if (BTSerial.available()) {
// Read the incoming data
String receivedMessage = BTSerial.readString();
// Print the received message for debugging
Serial.print("Received message: ");
Serial.println(receivedMessage);
// Trim the received message
receivedMessage.trim(); // Remove extra spaces or newline characters
// Respond to specific messages
if (receivedMessage == "hello") {
BTSerial.println("How are you?");
Serial.println("Replied: How are you?");
} else if (receivedMessage == "fine") {
BTSerial.println("Good To Hear");
Serial.println("Replied: Good To Hear");
} else if (receivedMessage == "hi") {
BTSerial.println("Hello");
Serial.println("Replied: Hello");
} else if (receivedMessage == "what is your name") {
BTSerial.println("My name is BlueBot");
Serial.println("Replied: My name is BlueBot");
} else {
// Default response for unrecognized messages
BTSerial.println("I don't understand.");
Serial.println("Replied: I don't understand.");
}
}
// Add a small delay to avoid overloading the serial buffer
delay(100);
}
This code demonstrates how the Text Controller handles incoming messages and sends responses dynamically.
Code Wihout LCD
This code is a simple Bluetooth communication program for Arduino, where the device listens for incoming messages via a Bluetooth module (e.g., HC-05 or HC-06) and logs the messages along with pre-defined responses to the Serial Monitor for debugging purposes.
#include <SoftwareSerial.h>
// Define the Bluetooth serial port
SoftwareSerial BTSerial(2, 3); // RX, TX pins for Bluetooth
void setup() {
// Start the built-in serial communication for debugging
Serial.begin(9600); // This is used to print logs to the Serial Monitor.
// Start Bluetooth communication
BTSerial.begin(9600); // Communicates with the HC-05 Bluetooth module at 9600 baud rate.
// Debugging message to confirm the setup
Serial.println("Bluetooth communication started...");
Serial.println("Waiting for messages...");
}
void loop() {
// Check if there is any data received from the phone via Bluetooth
if (BTSerial.available()) {
// Read the incoming data
String receivedMessage = BTSerial.readString(); // Reads the incoming message as a string.
// Print the received message in the Serial Monitor
Serial.print("Received message: ");
Serial.println(receivedMessage);
// Trim the received message to remove unnecessary spaces or newline characters
receivedMessage.trim();
// Match the received message with predefined commands and log responses
if (receivedMessage == "hello") {
Serial.println("Response: How are you?"); // Responds to "hello" with "How are you?"
} else if (receivedMessage == "fine") {
Serial.println("Response: Good To Hear"); // Responds to "fine" with "Good To Hear".
} else if (receivedMessage == "hi") {
Serial.println("Response: Hello"); // Responds to "hi" with "Hello".
} else if (receivedMessage == "what is your name") {
Serial.println("Response: My name is BlueBot"); // Responds to "what is your name" with "My name is BlueBot".
} else {
// Default response for unrecognized messages
Serial.println("Response: I don't understand."); // Logs a generic response if the input is not recognized.
}
}
// Add a small delay to avoid overloading the serial buffer
delay(100); // 100ms delay to ensure stable communication.
}
Integrated Explanation
- Bluetooth Setup and Debugging:
- The
SoftwareSerial
library is used to create a secondary serial port on pins2
(RX) and3
(TX), which is connected to the HC-05 Bluetooth module.During the setup, the program initializes two serial connections:Serial.begin(9600)
: For communication with the computer’s Serial Monitor.BTSerial.begin(9600)
: For communication with the Bluetooth module at a baud rate of 9600.
Bluetooth communication started... Waiting for messages...
to confirm the setup. - The
- Receiving and Processing Messages:
- The loop continuously checks for incoming Bluetooth messages using
BTSerial.available()
. - When a message is received, it is read using
BTSerial.readString()
and logged to the Serial Monitor for debugging: codeReceived message: <your_message>
- The loop continuously checks for incoming Bluetooth messages using
- Trimming and Parsing Input:
- The received message is “trimmed” using
.trim()
to remove unnecessary spaces or newline characters. - The program compares the cleaned input to predefined strings like
"hello"
,"hi"
,"fine"
, or"what is your name"
.
- The received message is “trimmed” using
- Predefined Responses:
- For recognized commands, it logs specific responses:
- Input
"hello"
: Logs"Response: How are you?"
- Input
"fine"
: Logs"Response: Good To Hear"
- Input
"hi"
: Logs"Response: Hello"
- Input
"what is your name"
: Logs"Response: My name is BlueBot"
- Input
- For unrecognized messages, it logs a default response: code
Response: I don't understand.
- For recognized commands, it logs specific responses:
- Adding Stability with Delay:
- A short delay (
delay(100)
) is included to prevent the serial buffer from being overloaded, ensuring stable communication between the devices.
- A short delay (
Example Output in the Serial Monitor
Here’s how the program behaves based on different inputs sent via Bluetooth:
- Input:
"hello"
- Output:code
Received message: hello Response: How are you?
- Output:code
- Input:
"fine"
- Output: code
Received message: fine Response: Good To Hear
- Output: code
- Input:
"what is your name"
- Output: code
Received message: what is your name Response: My name is BlueBot
- Output: code
- Input:
"xyz"
- Output:code
Received message: xyz Response: I don't understand.
- Output:code
Enhancing the Text Controller
The Text Controller can be enhanced with additional features:
- LCD Display: Integrate an LCD screen to display received text.
- Command Customization: Add more commands and responses.
- Real-Time Feedback: Display live data from sensors.
- Advanced Control: Control multiple devices with text-based commands.
These enhancements make the Text Controller more interactive and versatile.
Testing Your Text Controller
After uploading the code, connect your smartphone to the HC-05 Bluetooth module using a Bluetooth terminal app. Send text commands like “hello” or “what is your name” and observe the Arduino’s responses. If you’ve integrated an LCD, verify that it displays the received messages correctly.
Applications of a Text Controller
A Text Controller has numerous applications:
- Smart Home Automation: Control devices with text commands.
- Educational Projects: Teach programming and wireless communication.
- Interactive Displays: Send custom messages to an LCD.
- Robotics: Communicate with robots in real-time.
Conclusion
The Text Controller revolutionizes Arduino projects by enabling seamless wireless text communication. It empowers you to send and receive custom messages, control devices, and display text on an LCD, making your projects highly interactive and versatile. Whether you’re a beginner exploring Bluetooth integration or an advanced hobbyist creating complex systems, the Text Controller offers a fun, educational, and practical way to enhance your Arduino creations effortlessly.
Download BlueBot Controller App and start your journey today!